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I realise it’s undocumented, but anyone know if there’s any way to get the current path from a CGContext? If I can get that, I can convert it to an NSBezierPath, and then it becomes a lot more useful. The reason being that I want to take advantage of CGContextReplacePathWithStrokedPath(…); in my own code, rather than just leaving it in the context where all I can do with it is fill or stroke it. –GrahamCox

Yes there is a way - and its undocumentedness is documented here: –BjoernKriews

Thanks, just the ticket :). Basically it’s:

extern CGPathRef	CGContextCopyPath( CGContextRef context );

A worthwhile piece of UndocumentedGoodness. –GC.