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ShebangAble has the code… but I’ll post it again here… if you write an FScript and put it in a file starting with a shebang (#!) line pointing to this code, and then put that script in ~/Library/Scripts, it’ll appear in that AppleScript menu on your menu bar and be executable from there… (UPDATE: IT DOESN’T WORK YET)

#import <Foundation/Foundation.h> #import <FScript/FScript.h> #import

int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];

//load script
NSString* scriptPath = [NSString stringWithCString:getenv("_")];
if(!cPath) cPath = argv[1]; // when called from the scripts menu we can get the path here...
if(!scriptPath) {
	NSLog(@"This program is intended to be used by a shebang program only...for now");
	return 1;
NSString* scriptText = [NSString stringWithContentsOfFile:scriptPath];

//Remove shebang
NSScanner* shebangStripper = [NSScanner scannerWithString:scriptText];
[shebangStripper scanUpToString:@"\n" intoString:nil];
NSRange scriptRange;
scriptRange.location = [shebangStripper scanLocation];
scriptRange.length = [scriptText length] - scriptRange.location;
scriptText = [scriptText substringWithRange:scriptRange];

//Make a block
scriptText = [NSString stringWithFormat:@"[%@]", scriptText];

id scriptResult = scriptText asBlock] value];

//format result nicely and print
scriptResult = [[[NSPropertyListSerialization dataFromPropertyList:scriptResult format:NSPropertyListXMLFormat_v1_0 errorDescription:nil];
scriptResult = [[NSString alloc] initWithData:scriptResult encoding:NSUTF8StringEncoding];	
printf("%s", [scriptResult cString]);

[pool release];
return 0; }