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Describe MagicMenuEnabler here. I get this error on every project i run, it doesn’t stop the app from running, but I don’t like errors popping up. This is the text I get

[Session started at 2007-02-20 08:59:47 -0600.] 2007-02-20 08:59:47.640 CocoaNotePad[3751] *** -[NSBundle load]: Error loading code /Library/InputManagers/MagicMenuEnabler/MagicMenuEnabler.bundle/Contents/MacOS/MagicMenuEnabler for bundle /Library/InputManagers/MagicMenuEnabler/MagicMenuEnabler.bundle, error code 2 (link edit error code 0, error number 0 ())

CocoaNotePad has exited with status 0.

As you can see, the App ran and exited ok. What is it? The version of Xcode im using is 2.4.1.

R.G. Easter


MagicMenuEnabler is crashing. If it’s doing it for unmodified, brand new projects, the problem is probably with MME and not your code. Try disabling or re-installing MME.


It’s not crashing. MME is a single-architecture binary for an architecture that the poster’s program is not running in. For example, it may be a PPC-only binary and he’s running as x86. That cryptic error message means that no binary for the current architecture was found, so the bundle could not be loaded.