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I have created a launch agent and have been successfully sending out NSDistributedNotifications to applications. However, I have trouble receiving any distributed Notifications inside the launch agent and I was wondering if I am doing something wrong with the run loop. My basic setup is as follows:

@interface aObject {} -(void)anAction:(NSNotification*)aNotification; @end

@implementation aObject -(void)anAction:(NSNotification*)aNotification { fprintf(stdout, “Notification Recieved”); } @end

int main () { // Initialization stuff for Launchd

id myAction = aObject alloc] init]; [[[[NSDistributedNotificationCenter defaultCenter] addObserver:myAction selector:@selector(anAction:) name:@”AppSomeRandomSignal” object:Nil]; while(running) { // do stuff // send distributed notification if needed usleep(for a minute); } // clean up and free memory }

I have tried various combinations of receiving distributed notifications with no success including throwing the registration into the init of anObject. I am thinking it has something to do with my run loop going to sleep? Any help.

So in short I can send NSDistributedNotifications from a launch agent to an App and receive them fine, but I cannot do the opposite.