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Hey all, I’ve been getting back into OpenGL in cocoa again . I’m trying to find some tutorials/source code for importing 3D OpenGL compatible models.

 I've been experimenting with MD2, and I have successfully loaded the MD2 information in my program, though rendering the model is another story :/
 
 I would be really appreciative if anyone could give me some links

–Syphor

NeHe has a .obj loading tutorial, I think. – RobRix

Katherine Tattersall created some tutorials at http://divide.zerobyzero.ca/ – JimCath

Thank you, I wasn’t aware of that page! – RobRix