Hey all, I’ve been getting back into OpenGL in cocoa again . I’m trying to find some tutorials/source code for importing 3D OpenGL compatible models.
I've been experimenting with MD2, and I have successfully loaded the MD2 information in my program, though rendering the model is another story :/ I would be really appreciative if anyone could give me some links
NeHe has a .obj loading tutorial, I think. – RobRix
Katherine Tattersall created some tutorials at http://divide.zerobyzero.ca/ – JimCath
Thank you, I wasn’t aware of that page! – RobRix